I suggest you ...

Allow autoattacking during skill use.

When you select a skill, it disables your hero from autoattacking. In many cases you're intending to attack until they're weak and need to get the skill off to finish, with some limited range skills currently not having the time to accomplish this. Having the hero autoattack enemies around him/her while we have the skill selected would smooth out the process.

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    Derek shared this idea  ·   ·  Admin →

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